New game: EARNED


After a long break from gamedev I’ve started a new project: EARNED

In a randomly generated city you start with nothing and work your way up to the top. Dive into dumpsters, find stuff to trade, hire people to do it for you.

This is not an action game. You can take your time to climb. Graphics are minimal and functional. The focus lies on mechanics and management and getting the most out of your environment.

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